Conquest of Kumanjaro
“Far to the South, across the Veridian Sea, lies Kumanjaro, a sprawling continent of wide savannahs, dense jungles, and untold riches. It has remained untouched by the cultured nations of the North, until now...”
Our second major expansion, Conquest of Kumanjaro, features 2 new alternate versions of Mages, the Johktari Beastmaster and the Malakai Priest, each with new stats and amazing new abilities, including Wounded Prey and Holy Avenger!
Conquest of Kumanjaro introduces 26 all new spells to the Mage Wars® game. Players can use new traits like Intercept, and deploy new conditions including Bleed, Stuck, and Tainted.
Contents:
2 Mage Cards + 2 Mage Ability Cards
106 Spell Cards
22 Punch Markers (with new conditions!)
Rules
“Far to the South, across the Ceridian Sea, lies Kumanjaro, a sprawling continent of wide savannahs, dense jungles, and untold riches. It has remained untouched by the cultured of the North, until now…”
- Two new alternate Mages with unique abilities, the Johktari Beastmaster and the Malakai Priest
- Multiple copies of the 26 new spells featured in this set including the Legendary Makunda and the Galador, Protector of Straywood.
- Brand new conditions to enhance gameplay and the battle experience. Stuck, Tainted, and Bleed!
- Tokens to keep track of bonuses and enhance the play experience!
- The Mage Wars Core Set required to play.
Nelze hrát samostatně! Ke hře je nutné vlastnit základní hru Mage Wars – Core set. Hra je v anglickém jazyce!
(vyhrazujeme si právo měnit tyto popisy a specifikace bez předchozího upozornění)